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Ten Word Game, The

Jonathan Gash

June 15, 2004 · Hardcover · Minotaur Books · 288 pp

First edition · Edition 1st U.S. ed. · ISBN 9780312323479 · English · US · Dewey 823/.914 22 · LC PR6057.A728 T46 2004

Mystery Fiction

Hardcover

"Lovejoy is running now. The bounty hunter is on his trail, the police want him for stealing a forgery he created himself, and he has been reduced to clerking in a bric-a-brac store catering to tourists in the city of Southampton. His plan is to flee the country on one of the port's many visiting cruise ships. This time, though, partly due to the treachery of an old flame and partly to some canny planning on the part of a clever criminal, Lovejoy is tricked into being held on a ship when it sails. He's treated royally as a passenger, but to his dismay he discovers that they need his knowledge for the commission of a crime in a foreign country that will result in one of the most daring and amazing thefts in history. But exactly what they want him to do remains a mystery. When he finally finds out, his former trouble will seem to be mere schoolboy scrapes."--BOOK JACKET.

More by Jonathan Gash

Partial where an author was entered under two spellings — 34 such pairs are being merged in CLZ.