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Starside (Deluxe Limited Edition): An Enemies-to-Lovers Romantasy About a Quest for Vengeance Through a Dangerous Land of Magic (Starside Series, 1) — Alex Aster God's Junk Drawer — Peter Clines The Louisiana Purchase: The Grand Bargain and the Making of America (Pivotal Moments in American History) — Alexander Mikaberidze Listening to the Law Reflections on the Court and Constitution — Amy Coney Barrett WHAT ROMAN COINS MEAN: A Journey Through Ancient Minting and the Art of Roman Coinage (THE ROMAN COINAGE SERIES: History • Craft • Production • Meaning) — Marco J. Rowen An Introductory Guide to Ancient Greek and Roman Coinage — David R. Sear A Beginner's Guide to Ancient Coins — David R. Sear The Roman Republic to 49 BCE Using Coins as Sources — Yarrow, Liv Mariah

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Agency

William Gibson

Hardcover · Berkley · 496 pp

First edition · ISBN 9781101986936 · Dewey 813/.54 · LC PS3557.I2264 .A64 2020

Literary · Science Fiction · Speculative Fiction · Suspense · Thriller

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AN INSTANT NEW YORK TIMES BESTSELLER "ONE OF THE MOST VISIONARY, ORIGINAL, AND QUIETLY INFLUENTIAL WRITERS CURRENTLY WORKING"* returns with a sharply imagined follow-up to the New York Times bestselling The Peripheral. William Gibson has trained his eye on the future for decades, ever since coining the term "cyberspace" and then popularizing it in his classic speculative novel Neuromancer in the early 1980s. Cory Doctorow raved that The Peripheral is "spectacular, a piece of trenchant, far-future speculation that features all the eyeball kicks of Neuromancer." Now Gibson is back with Agency--a science fiction thriller heavily influenced by our most current events. Verity Jane, gifted app whisperer, takes a job as the beta tester for a new product: a digital assistant, accessed through a pair of ordinary-looking glasses. "Eunice," the disarmingly human AI in the glasses, manifests a face, a fragmentary past, and a canny grasp of combat strategy. Realizing that her cryptic new employers don't yet know how powerful and valuable Eunice is, Verity instinctively decides that it's best they don't. Meanwhile, a century ahead in London, in a different time line entirely, Wilf Netherton works amid plutocrats and plunderers, survivors of the slow and steady apocalypse known as the jackpot. His boss, the enigmatic Ainsley Lowbeer, can look into alternate pasts and nudge their ultimate directions. Verity and Eunice are her current project. Wilf can see what Verity and Eunice can't: their own version of the jackpot, just around the corner, and the roles they both may play in it. *The Boston Globe

More in The Jackpot Trilogy

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Partial where an author was entered under two spellings — 34 such pairs are being merged in CLZ.